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	<title>Brainfold &#187; university</title>
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	<description>On Python, game development and everything</description>
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		<title>Business as usual</title>
		<link>http://www.brainfold.org/blog/2008/12/10/business-as-usual/</link>
		<comments>http://www.brainfold.org/blog/2008/12/10/business-as-usual/#comments</comments>
		<pubDate>Wed, 10 Dec 2008 00:58:13 +0000</pubDate>
		<dc:creator>Jussi Lepistö</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Artillery Brawl]]></category>
		<category><![CDATA[game development]]></category>
		<category><![CDATA[Python]]></category>
		<category><![CDATA[studies]]></category>
		<category><![CDATA[university]]></category>

		<guid isPermaLink="false">http://www.brainfold.org/blog/?p=100</guid>
		<description><![CDATA[It's time to poke a hole in the wall of silence. I just finished selecting university courses for the next semester, which is going to be a bit special. Special, because if I pass every course, I will have finished all the courses needed for my Master's degree! I still have a thesis to write, [...]]]></description>
			<content:encoded><![CDATA[<p>It's time to poke a hole in the wall of silence. I just finished selecting university courses for the next semester, which is going to be a bit special. Special, because if I pass every course, I will have finished all the courses needed for my Master's degree! I still have a thesis to write, but it's still a great – and strange – feeling. I have some interesting courses coming up, including pattern recognition, digital image processing and knowledge discovery (which is about data mining, visualization and such).</p>
<p>Since this will hopefully be my last year at the university, and for other reasons, I have been quite busy. As such, I have had to make some sacrifices, such as game development (as evidenced by the lack of updates to this blog). Again. But since I will be less busy after I finish my studies for this Autumn, which should happen next week, I will be free to continue working on <a href="http://www.brainfold.org/blog/tag/artillery-brawl/">Artillery Brawl</a>, and hope I will be at least slightly less busy during the next semester! After all, it would be nice to have something in my portfolio to show when I start applying for jobs to write my thesis at. <img src='http://www.brainfold.org/blog/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' />  I also promise to try and get the card game I <a href="http://www.brainfold.org/blog/2008/10/03/secrets/">wrote about</a> playable in the near future.</p>
<p>In other news, Python 3.0 was released while I was away. The <a href="http://docs.python.org/3.0/whatsnew/3.0.html">improvements</a>, especially to Unicode handling, look really interesting and I would really like to switch, but unfortunately, I can't... None of the libraries I'm using for Artillery Brawl - <a href="http://peak.telecommunity.com/DevCenter/setuptools">setuptools</a>, <a href="http://www.pyglet.org/">pyglet</a> and <a href="http://code.google.com/p/pymunk/">pymunk</a> – have been updated for Python 3.0 yet. There's not much I can do except wait, so for now, I'm sticking with Python 2.6.</p>
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