Posts Tagged ‘triggers’

Triggering (explosive) payloads

Posted by Jussi Lepistö on Feb 09 2009

As part of my effort to integrate Lepton for particle effects, I have been implementing a system of triggers and payloads to make projectiles more interesting in general. The system is heavily inspired by the similar payload system for my old artillery game, Arty, which I wrote about earlier, but of course redesigned and modernized [...]

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