Archive for the 'Uncategorized' Category

Unfortunately

Looks like my disappearance for the summer is becoming an annual event. :) Unfortunately, the only thing I have to report is that I still have too much work with studies, my part-time job and some other stuff to have any left for game development at the moment. I still wanted to say that I’m not dead, and neither are my gamedev plans. I have even made a decision: as soon I have time again, I’m going to concentrate on Artillery Brawl and not any side projects, even tiny ones, until I’m convinced Artillery Brawl is or is not a fun game.

I want to…

  • Finish these stupid courses - I have to use Java again for the other one, eww
  • Prototype a game idea I had while driving home today - but not spend over a week on it
  • Learn to draw some vector art - because it should be easier for “programmer art” than pixels
  • Get a new job for Autumn
  • Get some sleep