Busy and exhausted
Three days of training capoeira behind, one left (tomorrow). It's starting to feel quite exhausting, but has been really fun too! That's also the reason I haven't updated in a while, and haven't made much progress either. But I've done a bit...
The plugin system and layout is hopefully more or less final (for) now and the renderer is starting to get together again. I want to get the renderer plugin done and do some changes to resource management, then start working on scene management again. When that's sufficiently done, I can finally start working on the actual game. I'm not going to work on the engine any more than the game requires. I also released a simple tool for counting Python lines of code a couple of days ago.
Tomorrow's my final exam for this Autumn and on Friday the deadline for the infovis project, so I will probably have a bit more time for hobby programming afterwards. The week after I'm going to my parents' for Xmas, and who knows what will happen after that...
